Demo/Walkthrough of Shift – A game I created in Unity in 48 hours

This is a game I built in 48 hours based on the Global Game Jam theme of 2015: “What do we do now?”. It’s a first person puzzle game built in Unity. You can find it and play it on GameJolt at There are definitely things I’d like to change/fix, but I had to cut myself off at 48 hours. For example, there are only 3 levels, there are UVs I need to adjust, and I’m told there should be more visual feedback and environmental clues rather than text to tell the player what to do. Anyway, here it is. Music by Stephen Lu.

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